All posts by: Sergi

About Sergi

People often contact me regarding to educational purposes or interested on specific topics related to 3D Character Modeling. For all of this, I’m happy to announce my recent collaboration with the CGMA – CG Master Academy as an instructor for their 3D Character Arts Program. I feel very proud to be part of their amazing and […]

I’m so glad to make this entry on my blog… A month ago I started my new job at Walt Disney Animation Studios!!. My professional dream made reality!! There’s no words to describe how inspiring and amazing is to work here surrounded by such amazing artists, pieces of art and 90 years of animation story […]

3D Facial modeling and topology is something that has always caught my attention. I like to focus on the artistic point of view, including the interpretation of shapes and volumes, but also work hard to describe a concrete volume with the kind of topology that will make it possible to maximize the deformation and flexibility that […]

A few months ago, I had the opportunity to appear on ESDi Issue 35 interview, to talk about my professional carreer and my experiences from the design point of view. It was very excited to be in contact again to the University where I get my studies about New Media & Graphic Design, and remember […]