Tag Archives: modeling

I’m proud to share here one of the latest projects I participated since I started at Walt Disney Animation Studios, Ralph Breaks the Internet: Wreck-It Ralph 2. Wreck-it Ralph is, by far, my favorite movie from the new Disney’s era, so I’m very fortunate to have been involved in its sequel.

I am glad to announce that I will periodically be streaming on Twitch, my personal working sessions with zBrush and Maya. For now, I’m going to focus on sculpture and 3D modeling topics, but maybe in the future, I might also broadcasting work related to character rigging, facial shapes, etc.

I’m proud to share here one of the latest projects I have had the honor and privilege to participate as a Character Modeler at Walt Disney Animation Studios, and it is none other than the Olaf’s Frozen Adventure!

This November 23th, during Thanksgiving’s weekend, Disney’s Moana opens at theaters. Moana has been my 2nd movie at Walt Disney Animation Studios, and during one year, I had the privilege of working on this stunning 3d animated film